by Alex May

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This 10 minute ambient soundtrack formed the artistic backbone for Winning Blimp's award winning puzzle game Mosaique. As is always the case with Winning Blimp, the soundtrack was completed at the very beginning of the game development process, and much of the game's visual style was inspired by the track's spacious atmosphere and grandeur.

The track was produced in Renoise tracker DAW with various software synthesizers, and features all original synth patches and programming - no samples used. It was professionally mastered in the UK by Chris McCormack (Gary Numan, Fatboy Slim + others).


released November 8, 2013



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Alex May Osaka, Japan

I do the music for Winning Blimp, a game company that focuses on sci-fi games inspired by the classics of the 16-bit era.

Amiga Mods, demoscene music, classic 16-bit era soundtracks, and other assorted electronica. That's why I do it.
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